Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Cluster Renderer Log : ARG list
F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion.exe
Begin MonoManager ReloadAssembly
Platform assembly: F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.051 seconds
Platform assembly: F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Project_GameDevelop\Data_GameJam\GGJ_2016\StopMotionGame\StopMotion_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1087 at 0,-7
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.453873 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2518 -> priority: 1 
  Thread -> id: 24ec -> priority: 1 
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.273769 ms

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 455.
Total: 0.125891 ms (FindLiveObjects: 0.016564 ms CreateObjectMapping: 0.011745 ms MarkObjects: 0.059331 ms  DeleteObjects: 0.037948 ms)

