2D Platform Controller  v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
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EnemyPatrol Class Reference

Inherits MonoBehaviour, and IEnemy.

Public Member Functions

IEnumerator Bobble ()
 
void Kill ()
 
void KillFromAbove (HitBox other, Collider me)
 
void KillFromBelow (float force)
 

Public Attributes

float maxX
 
float minX
 
float speed
 
bool bobble
 
float stunTime
 
string enemyName
 
float bounceVelocity
 

The documentation for this class was generated from the following file: