2D Platform Controller  v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
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Float Class Reference

Make the character float gently downwards instead of falling if they hold jump. COuld be changed to use any key (i.e. Input.GetKeyDown() or to not reuqire a key at all (for example as a special ability that is turned on or off by the presence or absence of an item). More...

Inherits MonoBehaviour.

Public Attributes

RaycastCharacterInput input
 
RaycastCharacterController controller
 
float floatFactor = 0.8f
 

Detailed Description

Make the character float gently downwards instead of falling if they hold jump. COuld be changed to use any key (i.e. Input.GetKeyDown() or to not reuqire a key at all (for example as a special ability that is turned on or off by the presence or absence of an item).


The documentation for this class was generated from the following file: