2D Platform Controller  v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
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HeroAnimator Class Reference

Inherits MonoBehaviour.

Public Member Functions

void CharacterAnimationEvent (CharacterState state, CharacterState previousState)
 Respond to an animation event. More...
 

Public Attributes

RaycastCharacterController controller
 

Protected Member Functions

void Idle (CharacterState previousState)
 
void Walk ()
 
void Run ()
 
void Slide ()
 
void Jump ()
 
void Airborne ()
 
void Fall ()
 
void Hold (CharacterState previousState)
 
void Climb ()
 
void ClimbTopUp ()
 
void ClimbTopDown ()
 
void LedgeHang ()
 
void LedgeClimb ()
 
void RopeHang ()
 
void RopeSwing ()
 
void RopeClimb ()
 
void WallSlide ()
 
void Crouch ()
 
void CrouchSlide ()
 
void Push ()
 
void Pull ()
 
void Stunned (CharacterState previousState)
 
void CheckDirection ()
 

Detailed Description

A sample animation classes that works with the supplied "Hero" 3d Model.

Member Function Documentation

void HeroAnimator.CharacterAnimationEvent ( CharacterState  state,
CharacterState  previousState 
)

Respond to an animation event.

Parameters
stateState.
previousStatePrevious state.

The documentation for this class was generated from the following file: