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2D Platform Controller
v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
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Inherits MonoBehaviour.
Public Member Functions | |
| void | CharacterAnimationEvent (CharacterState state, CharacterState previousState) |
| Respond to an animation event. More... | |
Public Attributes | |
| RaycastCharacterController | controller |
Protected Member Functions | |
| void | Idle () |
| void | Walk () |
| void | Run () |
| void | Jump () |
| void | Fall () |
| void | Hold () |
| void | Climb () |
| void | CheckDirection () |
A sample animation classes that works with 3d models.
| void ModelAnimator.CharacterAnimationEvent | ( | CharacterState | state, |
| CharacterState | previousState | ||
| ) |
Respond to an animation event.
| state | State. |
| previousState | Previous state. |