2D Platform Controller  v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
 All Classes Functions Variables Properties
MovementDetails Class Reference

Movement details. More...

Public Attributes

float walkSpeed = 3.0f
 Speed the character walks at. More...
 
float runSpeed = 5.0f
 Speed the chracter runs at. More...
 
float acceleration = 75.0f
 The acceleration to apply when input is left or right. More...
 
float drag = 1.15f
 The drag to apply each frame. More...
 
float terminalVelocity = -12.0f
 The terminal velocity in the y direction. WARNING: If this is too large you will be able to fall through platforms. Make sure maxFrameTime * terminalVelcoty < feetCollider.distance. More...
 
float skinSize = 0.001f
 Minimum movement distance, used to stop shaking. More...
 

Detailed Description

Movement details.

Member Data Documentation

float MovementDetails.acceleration = 75.0f

The acceleration to apply when input is left or right.

float MovementDetails.drag = 1.15f

The drag to apply each frame.

float MovementDetails.runSpeed = 5.0f

Speed the chracter runs at.

float MovementDetails.skinSize = 0.001f

Minimum movement distance, used to stop shaking.

float MovementDetails.terminalVelocity = -12.0f

The terminal velocity in the y direction. WARNING: If this is too large you will be able to fall through platforms. Make sure maxFrameTime * terminalVelcoty < feetCollider.distance.

float MovementDetails.walkSpeed = 3.0f

Speed the character walks at.


The documentation for this class was generated from the following file: