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2D Platform Controller
v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
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A very simple projectile that moves across the screen and triggers the damage method on a HitBox if it collides with one. More...
Inherits MonoBehaviour.
Public Attributes | |
| float | speed = -4.0f |
| float | minX = - 50.0f |
A very simple projectile that moves across the screen and triggers the damage method on a HitBox if it collides with one.