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2D Platform Controller
v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
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A very simple health bar UI. You could extend to create your own health bar if you wnt to easily integrate with the other sample scripts. More...
Inherits MonoBehaviour.
Public Member Functions | |
| virtual void | AnimateHealthChange (float from, float to) |
Public Attributes | |
| GameObject | visibleContents |
| The visible contents. Enable/disable this to show the health bar. More... | |
| Transform | healthBar |
| Transform of the mesh representing health. More... | |
| float | animationSpeed |
| How fast does damage show. More... | |
| float | visibleDelay |
| How long do we show the health bar for after taking a hit. More... | |
A very simple health bar UI. You could extend to create your own health bar if you wnt to easily integrate with the other sample scripts.
| float SimpleHealthBarUI.animationSpeed |
How fast does damage show.
| Transform SimpleHealthBarUI.healthBar |
Transform of the mesh representing health.
| GameObject SimpleHealthBarUI.visibleContents |
The visible contents. Enable/disable this to show the health bar.
| float SimpleHealthBarUI.visibleDelay |
How long do we show the health bar for after taking a hit.