2D Platform Controller
v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
Main Page
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
Functions
Variables
Properties
c
d
f
g
h
i
m
p
r
s
u
All
Classes
Functions
Variables
Properties
- c -
CancelJump() :
RaycastCharacterInput
CharacterAnimationEvent() :
FallDamage
,
ModelAnimator
,
HeroAnimator
- d -
Damage() :
SimpleHealth
Die() :
SimpleHealth
Dismount() :
RaycastCharacterController
DoAction() :
KillBox
,
FallingPlatform
,
Platform
,
LadderCollider
,
RespawnPoint
,
PassthroughPlatform
,
RopeCollider
,
Brick
,
SlidingPlatform
,
UnBreakableBrick
,
SpringboardPlatform
,
SlipperyPlatform
,
DecayingPlatform
DoStart() :
BackAndForthPlatform
,
Platform
,
RopeCollider
,
UpAndDownPlatform
DoUpdate() :
UpAndDownPlatform
,
SlidingPlatform
,
SlipperyPlatform
,
BackAndForthPlatform
,
Platform
DoZeroHealthAction() :
SimpleHealth
- f -
FallDamage() :
SimpleHealth
ForceSetCharacterState() :
RaycastCharacterController
- g -
GetAnimationState() :
RopeCollider
,
Platform
- h -
Held() :
TouchControllerButton
- i -
IsGrounded() :
RaycastCharacterController
- m -
Move() :
LadderCollider
,
RopeCollider
,
Platform
MoveInXDirection() :
RaycastCharacterController
- p -
ParentOnStand() :
BackAndForthPlatform
,
Platform
,
UpAndDownPlatform
,
RopeCollider
,
TopStepPlatform
,
LadderCollider
,
FallingPlatform
- r -
Released() :
TouchControllerButton
Respawn() :
RespawnPoint
- s -
SetDrag() :
RaycastCharacterController
ShouldPlayLedgeClimb() :
LadderControl
Stun() :
RaycastCharacterController
SwitchColliders() :
RaycastCharacterController
- u -
Unparent() :
RaycastCharacterController
UpdateAnimation() :
RaycastCharacterController
UpdateDirection() :
DirectionChecker
Generated on Sun Aug 11 2013 13:28:37 for 2D Platform Controller by
1.8.4