2D Platform Controller  v1.7.0
Autogenerated code documentation for the 2D Platform Controller.
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IEnemy Interface Reference

Interface used to determine that an object is an enemy. More...

Inherited by EnemyAIController, EnemyBounceAndFall, and EnemyPatrol.

Public Member Functions

void Kill ()
 
void KillFromBelow (float force)
 
void KillFromAbove (HitBox other, Collider me)
 

Detailed Description

Interface used to determine that an object is an enemy.


The documentation for this interface was generated from the following file: