IF YOU ARE PLANNING TO COMPILE OR RUN THIS GAME, READ THIS.

How to Compile:
1) Open Visual Studio and create a C++ Win 32 Console Application.
2) When a window pops up, select Empty Project and make sure that Console Application option is ticked.
3) Right click on your Project and go to Properties.
4) On VC++ Directories, modify the Include and Library directory. Point them to the especific folder.
   Include and Library folders are under src folder.
5) Still on Property Window, go to Linker and set "Enable Incremental Linking" to "No (/INCREMENTAL:NO)"
6) Under the Linker section, go to Command Line and add the following line to Additional Options:
   sdl.lib sdlmain.lib opengl32.lib glu32.lib sdl_image.lib sdl_mixer.lib ca2.lib c2d2.lib 
7) Now your project should be ready. Time to import or copy and paste the source code to your Project!


To Run the .exe:
1) The .exe needs to be in the same folder as the DLLS.
2) You need to create a folder called "graficos" and put all the images there.
3) You need to create a folder called "sons" and put all the sound files there.

It means that your .exe folder needs to look like this:
---------------------------------
|graficos 	[FOLDER]	|
|sons 		[FOLDER]	|
|Application	[EXECUTABLE]	|
|19 DLLS	[.DLL]		|
---------------------------------

If you have any problem/doubt/feedback, feel free contact the developers.

Rodrigo S. Pimpo - rodrigo.pimpao94@gmail.com
Lucas Z. Fraulob - lucas-zimerman1@hotmail.com