-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:"C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll"
-r:Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
-r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
-r:"C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll"
-define:UNITY_STANDALONE_WIN
-define:ENABLE_MICROPHONE
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_AUDIO_FMOD
-define:UNITY_STANDALONE
-define:ENABLE_MONO
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_GENERICS
-define:ENABLE_SUBSTANCE
-define:INCLUDE_WP8SUPPORT
-define:ENABLE_MOVIES
-define:ENABLE_WWW
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_WEBCAM
-define:INCLUDE_METROSUPPORT
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_NETWORK
-define:ENABLE_PHYSICS
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_2D_PHYSICS
-define:ENABLE_SHADOWS
-define:ENABLE_AUDIO
-define:ENABLE_NAVMESH_CARVING
-define:ENABLE_DUCK_TYPING
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:UNITY_4_3_3
-define:UNITY_4_3
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_WIN
Assets/Scripts/BackgroundParallax.cs
Assets/Scripts/BackgroundPropSpawner.cs
Assets/Scripts/Bomb.cs
Assets/Scripts/BombPickup.cs
Assets/Scripts/CameraFollow.cs
Assets/Scripts/Destroyer.cs
Assets/Scripts/Enemy.cs
Assets/Scripts/FollowPlayer.cs
Assets/Scripts/Gun.cs
Assets/Scripts/HealthPickup.cs
Assets/Scripts/LayBombs.cs
Assets/Scripts/Pauser.cs
Assets/Scripts/PickupSpawner.cs
Assets/Scripts/PlayerControl.cs
Assets/Scripts/PlayerHealth.cs
Assets/Scripts/Remover.cs
Assets/Scripts/Rocket.cs
Assets/Scripts/Score.cs
Assets/Scripts/ScoreShadow.cs
Assets/Scripts/SetParticleSortingLayer.cs
Assets/Scripts/Spawner.cs
Assets/Scripts/newParticle.cs
Assets/Scripts/ohoh.cs
Assets/new/Scritps/MoveScript.cs
Assets/new/Scritps/NewBehaviourScript.cs
Assets/new/Scritps/PlayerScript.cs
Assets/new/Scritps/RendererExtensions.cs
Assets/new/Scritps/ScrollingScript.cs
Assets/new/Scritps/sprite_change.cs
-r:"C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/unity\System.Runtime.Serialization.dll"
-r:"C:/Program Files (x86)/Unity/Editor/Data/Mono\lib/mono/unity\System.Xml.Linq.dll"
