Initialize engine version: 4.3.1f1 (cebd4d9b5122)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 9.18.10.1129]
    Renderer: ATI Mobility Radeon HD 4650 (Microsoft Corporation - WDDM v1.1)
    Vendor:   ATI
    VRAM:     1017 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.068 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\Boo.Lang.dll (this message is harmless)
HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1539)

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
UnloadTime: 2.738502 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 948.
Total: 1.668711 ms (FindLiveObjects: 0.081044 ms CreateObjectMapping: 0.021476 ms MarkObjects: 0.192886 ms  DeleteObjects: 0.599731 ms)

Platform assembly: C:\Users\ahmed\Desktop\directory structure\directory structure\release\Foggy Mind_Data\Managed\UnityScript.Lang.dll (this message is harmless)
HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
