Initialize engine version: 4.3.0f4 (e01000627d60)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvumdshim.dll 9.18.13.3158]
    Renderer: Intel(R) HD Graphics 4000
    Vendor:   Intel
    VRAM:     848 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Zombee\Desktop\TestProj\WTF\Build\WTFS_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Zombee\Desktop\TestProj\WTF\Build\WTFS_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Zombee\Desktop\TestProj\WTF\Build\WTFS_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Zombee\Desktop\TestProj\WTF\Build\WTFS_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.053 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

UnloadTime: 0.296351 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 124.
Total: 1.120832 ms (FindLiveObjects: 0.008552 ms CreateObjectMapping: 0.007697 ms MarkObjects: 0.166777 ms  DeleteObjects: 0.420793 ms)

UnloadTime: 0.280528 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 325.
Total: 1.651528 ms (FindLiveObjects: 0.015822 ms CreateObjectMapping: 0.009407 ms MarkObjects: 0.166777 ms  DeleteObjects: 0.918561 ms)

UnloadTime: 0.480234 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 117.
Total: 2.791604 ms (FindLiveObjects: 0.007697 ms CreateObjectMapping: 0.011118 ms MarkObjects: 0.173192 ms  DeleteObjects: 1.868767 ms)

