Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumd64.dll 9.17.10.3347]
    Renderer: Intel(R) HD Graphics 3000
    Vendor:   Intel
    VRAM:     880 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Otenko\Desktop\Main\Echo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Otenko\Desktop\Main\Echo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Otenko\Desktop\Main\Echo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Otenko\Desktop\Main\Echo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Otenko\Desktop\Main\Echo_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Otenko\Desktop\Main\Echo_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.057 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

UnloadTime: 0.420316 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 664.
Total: 0.679690 ms (FindLiveObjects: 0.032188 ms CreateObjectMapping: 0.010729 ms MarkObjects: 0.114292 ms  DeleteObjects: 0.074639 ms)

Platform assembly: C:\Users\Otenko\Desktop\Main\Echo_Data\Managed\Boo.Lang.dll (this message is harmless)
