Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumd32.dll 8.15.10.2696]
    Renderer: Intel(R) HD Graphics 3000
    Vendor:   Intel
    VRAM:     944 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\RAIN.dll (this message is harmless)
Loading C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\RAIN.dll into Unity Child Domain
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\RAINMetaform.dll into Unity Child Domain
- Completed reload, in  0.064 seconds
desktop: 1366x768 59Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Users\Mercilles\Saved Games\Global Game Jam\Interfear\Interfear_Data\Managed\Boo.Lang.dll (this message is harmless)
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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

