//Initialise the global variables
global.Player_x = 0;
global.Player_y = 0;

global.InitX = 48;
global.InitY = 288;

global.Up = ord('W');
global.Down = ord('S');
global.Left = ord('A');
global.Right = ord('D');

global.Yellow = make_color_rgb(252, 181, 65); 
global.Orange = make_color_rgb(241, 89, 42);
global.LightBlue = make_color_rgb(1, 141, 174);
global.DarkBlue = make_color_rgb(0, 66, 90);
global.BackgroundColor = global.Orange;

background_color = global.BackgroundColor;

Light_pip.solid = true;
Dark_pip.solid = true;
Yellow_pip.solid = true;

Light_pip.visible = true;
Dark_pip.visible = true;
Yellow_pip.visible = true;

randomize();

audio_play_sound(Ambiance, 10, true);
audio_play_sound(MainMenu, 10, false);

