using UnityEngine;
using System.Collections;

public class ChoiceScreenDatapack
{
    public System.Type MultipleChoiceType { get; private set; }

    public ChoiceScreenDatapack(System.Type multipleChoiceType)
    {
        Util.AssertTrue(Util.GetSubclasses<MultipleChoices>(true).Contains(multipleChoiceType), "Not a MultipleChoice: " + multipleChoiceType);
        MultipleChoiceType = multipleChoiceType;
    }
}