Initialize engine version: 4.3.1f1 (cebd4d9b5122)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.2723]
    Renderer: NVIDIA GeForce GTX 650
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.057 seconds
desktop: 1440x900 60Hz; virtual: 4800x1199 at -1680,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 0.385268 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 7805.
Total: 1.663906 ms (FindLiveObjects: 0.410053 ms CreateObjectMapping: 0.083104 ms MarkObjects: 0.726797 ms  DeleteObjects: 0.039365 ms)

Platform assembly: E:\Repos\GameJam2014\Build\Eggscape_Data\Managed\System.dll (this message is harmless)
