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Swarm Demo 1.6
Demonstration of the swarm object manager
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| Asteroid | Asteroid class that inherits from the SwarmItem. Its manager is the AsteroidManager |
| AsteroidManager | This is an example of a SwarmItemManager that handles creation of SwarmItem asteroids. It is also called to break up asteroids when they are hit by bullets |
| Bullet | SwarmItem that handles the bullets from the ship. Processes collisions and creates explosions |
| Explosion | Class to handle particle system SwarmItems |
| Main | Initializes and updates all managers. It uses singleton code to allow any object to reference any other object |
| Ship | Displays a ship and takes input to fire bullets |
1.7.4