Swarm Object Manager 1.6
Unity Object Manager
Classes
C:/Swarm/SwarmItemManager.cs File Reference

Classes

class  SwarmItemManager
 The SwarmItemManager handles SwarmItem objects. It actively recycles SwarmItems so that no garbage collection is necessary. It will dynamically add new objects as required, pulling from inactive lists if any recycled SwarmItems are available. You can have multiple SwarmItemManagers in a scene to handle different types of objects. Alternatively, you could handle all your object types within a single SwarmItemManager. More...
class  SwarmItemManager.PrefabItemLists
 This internal class represents the active and inactive lists of a SwarmItem type. Since SwarmItemManager's can handle multiple types of SwarmItems, there is an active and inactive list for each. More...
class  SwarmItemManager.PrefabItem
 This class is used to wrap the prefab so that you can set the maximum count for each item. More...