<?xml version="1.0" encoding="UTF-8"?>
<Tokens version="1.0">
	<File path="Classes/CCEffect.html">
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/cl/CCEffect</TokenIdentifier>
			<Abstract type="html">CCEffect is the foundation of the Cocos2D effects system. Subclasses of CCEffect can be
used to easily add exciting visual effects such has blur, bloom, reflection, refraction, and
other image processing filters to your applications.</Abstract>
			<DeclaredIn>CCEffect.h</DeclaredIn>
            
			
			<NodeRef refid="75"/>
		</Token>
		
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffect/setDebugName:</TokenIdentifier>
			<Abstract type="html">An identifier for debugging effects.</Abstract>
			<DeclaredIn>CCEffect.h</DeclaredIn>
			
			<Declaration>@property (nonatomic, copy) NSString *debugName</Declaration>
			
			
			<Anchor>//api/name/debugName</Anchor>
            <NodeRef refid="75"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffect/debugName</TokenIdentifier>
			<Abstract type="html">An identifier for debugging effects.</Abstract>
			<DeclaredIn>CCEffect.h</DeclaredIn>
			
			<Declaration>@property (nonatomic, copy) NSString *debugName</Declaration>
			
			
			<Anchor>//api/name/debugName</Anchor>
            <NodeRef refid="75"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instp/CCEffect/debugName</TokenIdentifier>
			<Abstract type="html">An identifier for debugging effects.</Abstract>
			<DeclaredIn>CCEffect.h</DeclaredIn>
			
			<Declaration>@property (nonatomic, copy) NSString *debugName</Declaration>
			
			
			<Anchor>//api/name/debugName</Anchor>
            <NodeRef refid="75"/>
		</Token>
		
        
	</File>
</Tokens>