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	<File path="Classes/CCEffectBloom.html">
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/cl/CCEffectBloom</TokenIdentifier>
			<Abstract type="html">CCEffectBloom simulates bloooming of bright light when viewed against a darker
background. A threshold value allows for the selection of pixels above a certain
brightness level while radius and intensity parameters how large the bloom is and
how much it contributes to the resulting image.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
            
			
			<NodeRef refid="76"/>
		</Token>
		
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/setLuminanceThreshold:</TokenIdentifier>
			<Abstract type="html">The luminance threshold at which pixels will contribute to the bloom.
This value is in the range [0..1]. Lower values mean that more pixels will
contribute to the blurry bloom image.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float luminanceThreshold</Declaration>
			
			
			<Anchor>//api/name/luminanceThreshold</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/luminanceThreshold</TokenIdentifier>
			<Abstract type="html">The luminance threshold at which pixels will contribute to the bloom.
This value is in the range [0..1]. Lower values mean that more pixels will
contribute to the blurry bloom image.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float luminanceThreshold</Declaration>
			
			
			<Anchor>//api/name/luminanceThreshold</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instp/CCEffectBloom/luminanceThreshold</TokenIdentifier>
			<Abstract type="html">The luminance threshold at which pixels will contribute to the bloom.
This value is in the range [0..1]. Lower values mean that more pixels will
contribute to the blurry bloom image.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float luminanceThreshold</Declaration>
			
			
			<Anchor>//api/name/luminanceThreshold</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/setIntensity:</TokenIdentifier>
			<Abstract type="html">The intensity of the blurred out bloom image when added to the original
unmodified image. This value is in the range [0..1]. 0 results in no bloom
while higher values result in more bloom.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float intensity</Declaration>
			
			
			<Anchor>//api/name/intensity</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/intensity</TokenIdentifier>
			<Abstract type="html">The intensity of the blurred out bloom image when added to the original
unmodified image. This value is in the range [0..1]. 0 results in no bloom
while higher values result in more bloom.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float intensity</Declaration>
			
			
			<Anchor>//api/name/intensity</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instp/CCEffectBloom/intensity</TokenIdentifier>
			<Abstract type="html">The intensity of the blurred out bloom image when added to the original
unmodified image. This value is in the range [0..1]. 0 results in no bloom
while higher values result in more bloom.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float intensity</Declaration>
			
			
			<Anchor>//api/name/intensity</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/setBlurRadius:</TokenIdentifier>
			<Abstract type="html">The size of the blur of the bloom image. This value is in the range [0..6].</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) NSUInteger blurRadius</Declaration>
			
			
			<Anchor>//api/name/blurRadius</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/blurRadius</TokenIdentifier>
			<Abstract type="html">The size of the blur of the bloom image. This value is in the range [0..6].</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) NSUInteger blurRadius</Declaration>
			
			
			<Anchor>//api/name/blurRadius</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instp/CCEffectBloom/blurRadius</TokenIdentifier>
			<Abstract type="html">The size of the blur of the bloom image. This value is in the range [0..6].</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) NSUInteger blurRadius</Declaration>
			
			
			<Anchor>//api/name/blurRadius</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/init</TokenIdentifier>
			<Abstract type="html">Initializes a CCEffectBloom object with the following default values:
blurRadius = 2, intensity = 1, luminanceThreshold = 0</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>- (id)init</Declaration>
			
			<ReturnValue><Abstract type="html">The CCEffectBloom object.</Abstract></ReturnValue>
			<Anchor>//api/name/init</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectBloom/initWithPixelBlurRadius:intensity:luminanceThreshold:</TokenIdentifier>
			<Abstract type="html">Initializes a CCEffectBloom object with the following default parameters:</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>- (id)initWithPixelBlurRadius:(NSUInteger)blurRadius intensity:(float)intensity luminanceThreshold:(float)luminanceThreshold</Declaration>
			<Parameters>
				<Parameter>
					<Name>blurRadius</Name>
					<Abstract type="html">number of pixels blur will extend to (6 is the maximum, because we are limited by the number
of varying variables that can be passed to a glsl program).</Abstract>
				</Parameter><Parameter>
					<Name>intensity</Name>
					<Abstract type="html">ranges between 0.0-1.0 - defines the contrast of the glowing image. A higher value will make the glow more prevelant.</Abstract>
				</Parameter><Parameter>
					<Name>luminanceThreshold</Name>
					<Abstract type="html">ranges between 0.0-1.0 - defines which part of the image should be glown via a luminance factor (brightness).
A value of 0.0 will apply bloom to the whole image, a value of 1.0 will only apply bloom to the brightest part of the image.</Abstract>
				</Parameter>
			</Parameters>
			<ReturnValue><Abstract type="html">The CCEffectBloom object.</Abstract></ReturnValue>
			<Anchor>//api/name/initWithPixelBlurRadius:intensity:luminanceThreshold:</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/clm/CCEffectBloom/effectWithBlurRadius:intensity:luminanceThreshold:</TokenIdentifier>
			<Abstract type="html">Creates a CCEffectBloom object with the specified parameters.</Abstract>
			<DeclaredIn>CCEffectBloom.h</DeclaredIn>
			
			<Declaration>+ (id)effectWithBlurRadius:(NSUInteger)blurRadius intensity:(float)intensity luminanceThreshold:(float)luminanceThreshold</Declaration>
			<Parameters>
				<Parameter>
					<Name>blurRadius</Name>
					<Abstract type="html">number of pixels blur will extend to (6 is the maximum, because we are limited by the number
of varying variables that can be passed to a glsl program).</Abstract>
				</Parameter><Parameter>
					<Name>intensity</Name>
					<Abstract type="html">ranges between 0.0-1.0 - defines the contrast of the glowing image. A higher value will make the glow more prevelant.</Abstract>
				</Parameter><Parameter>
					<Name>luminanceThreshold</Name>
					<Abstract type="html">ranges between 0.0-1.0 - defines which part of the image should be glown via a luminance factor (brightness).
A value of 0.0 will apply bloom to the whole image, a value of 1.0 will only apply bloom to the brightest part of the image.</Abstract>
				</Parameter>
			</Parameters>
			<ReturnValue><Abstract type="html">The CCEffectBloom object.</Abstract></ReturnValue>
			<Anchor>//api/name/effectWithBlurRadius:intensity:luminanceThreshold:</Anchor>
            <NodeRef refid="76"/>
		</Token>
		
        
	</File>
</Tokens>