# CCScene Class Reference

Inherits from | CCNode : CCResponder : NSObject
Declared in | CCScene.h

## Overview

CCScene is a subclass of CCNode and must be the parent of all your nodes.

- In previous versions of Cocos2D, CCLayer was used to group nodes placed in a CCScene.
- In V3, this is changed, so that a simple CCNode is used in stead.
- Touch handling is now pr. node, so no touch setup is needed. Just set userInteractionEnabled.
- To reduce the footprint of a scene, when not active, resources can be loaded in onEnter, and released in onExit.

## Tasks

### Initializing a CCScene Object

- `– init`

## Instance Methods

### init

Initialize the node.

`- (id)init`

#### Declared In

`CCScene.h`