<?xml version="1.0" encoding="UTF-8"?>
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	<File path="Classes/CCEffectSaturation.html">
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/cl/CCEffectSaturation</TokenIdentifier>
			<Abstract type="html">CCEffectSaturation adjusts the saturation of the sprite or effect node it is attached to.</Abstract>
			<DeclaredIn>CCEffectSaturation.h</DeclaredIn>
            
			
			<NodeRef refid="86"/>
		</Token>
		
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectSaturation/setSaturation:</TokenIdentifier>
			<Abstract type="html">The saturation adjustment value which is in the range [-1..1]. -1 completely
desaturates all affected pixels resulting in a grayscale image, 0 results in
no change, 1 results in an increase in saturation by 100%.</Abstract>
			<DeclaredIn>CCEffectSaturation.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float saturation</Declaration>
			
			
			<Anchor>//api/name/saturation</Anchor>
            <NodeRef refid="86"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectSaturation/saturation</TokenIdentifier>
			<Abstract type="html">The saturation adjustment value which is in the range [-1..1]. -1 completely
desaturates all affected pixels resulting in a grayscale image, 0 results in
no change, 1 results in an increase in saturation by 100%.</Abstract>
			<DeclaredIn>CCEffectSaturation.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float saturation</Declaration>
			
			
			<Anchor>//api/name/saturation</Anchor>
            <NodeRef refid="86"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instp/CCEffectSaturation/saturation</TokenIdentifier>
			<Abstract type="html">The saturation adjustment value which is in the range [-1..1]. -1 completely
desaturates all affected pixels resulting in a grayscale image, 0 results in
no change, 1 results in an increase in saturation by 100%.</Abstract>
			<DeclaredIn>CCEffectSaturation.h</DeclaredIn>
			
			<Declaration>@property (nonatomic) float saturation</Declaration>
			
			
			<Anchor>//api/name/saturation</Anchor>
            <NodeRef refid="86"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectSaturation/init</TokenIdentifier>
			<Abstract type="html">Initializes a CCEffectSaturation object with a saturation adjustment of 0.</Abstract>
			<DeclaredIn>CCEffectSaturation.h</DeclaredIn>
			
			<Declaration>- (id)init</Declaration>
			
			<ReturnValue><Abstract type="html">The CCEffecSaturation object.</Abstract></ReturnValue>
			<Anchor>//api/name/init</Anchor>
            <NodeRef refid="86"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/instm/CCEffectSaturation/initWithSaturation:</TokenIdentifier>
			<Abstract type="html">Initializes a CCEffectSaturation object with the supplied parameters.</Abstract>
			<DeclaredIn>CCEffectSaturation.h</DeclaredIn>
			
			<Declaration>- (id)initWithSaturation:(float)saturation</Declaration>
			<Parameters>
				<Parameter>
					<Name>saturation</Name>
					<Abstract type="html">The desired saturation adjustment.</Abstract>
				</Parameter>
			</Parameters>
			<ReturnValue><Abstract type="html">The CCEffectSaturation object.</Abstract></ReturnValue>
			<Anchor>//api/name/initWithSaturation:</Anchor>
            <NodeRef refid="86"/>
		</Token>
		
		<Token>
			<TokenIdentifier>//apple_ref/occ/clm/CCEffectSaturation/effectWithSaturation:</TokenIdentifier>
			<Abstract type="html">Creates a CCEffectSaturation object with the supplied parameters.</Abstract>
			<DeclaredIn>CCEffectSaturation.h</DeclaredIn>
			
			<Declaration>+ (id)effectWithSaturation:(float)saturation</Declaration>
			<Parameters>
				<Parameter>
					<Name>saturation</Name>
					<Abstract type="html">The desired saturation adjustment.</Abstract>
				</Parameter>
			</Parameters>
			<ReturnValue><Abstract type="html">The CCEffectSaturation object.</Abstract></ReturnValue>
			<Anchor>//api/name/effectWithSaturation:</Anchor>
            <NodeRef refid="86"/>
		</Token>
		
        
	</File>
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