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			<Abstract type="html">CCParticleSytem improves upon the performance in CCParticleSystemBase and is the default class
for adding particles.  Please see CCParticleSystemBase documentation.</Abstract>
			<DeclaredIn>CCParticleSystem.h</DeclaredIn>
            
			
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			<TokenIdentifier>//apple_ref/occ/instm/CCParticleSystem/setTexture:withRect:</TokenIdentifier>
			<Abstract type="html">Set particle system texture using specified texture and texture coords value.</Abstract>
			<DeclaredIn>CCParticleSystem.h</DeclaredIn>
			
			<Declaration>- (void)setTexture:(CCTexture *)texture withRect:(CGRect)rect</Declaration>
			<Parameters>
				<Parameter>
					<Name>texture</Name>
					<Abstract type="html">Texture.</Abstract>
				</Parameter><Parameter>
					<Name>rect</Name>
					<Abstract type="html">Texture coords.</Abstract>
				</Parameter>
			</Parameters>
			
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