Declared in CCParticleSystemBase.h

CCParticleSystemPositionType

Particle system position type.

Definition

typedef NS_ENUM(NSUInteger, CCParticleSystemPositionType ) {
   CCParticleSystemPositionTypeFree,
   CCParticleSystemPositionTypeRelative,
   CCParticleSystemPositionTypeGrouped,
};

Constants

CCParticleSystemPositionTypeFree

Living particles are attached to the world and are unaffected by emitter repositioning.

Declared In CCParticleSystemBase.h.

CCParticleSystemPositionTypeRelative

Living particles are attached to the world but will follow the emitter repositioning. Use case: Attach an emitter to an sprite, and you want that the emitter follows the sprite.

Declared In CCParticleSystemBase.h.

CCParticleSystemPositionTypeGrouped

Living particles are attached to the emitter and are translated along with it.

Declared In CCParticleSystemBase.h.

Declared In

CCParticleSystemBase.h