using UnityEngine;
using System.Collections;


public class Gui : MonoBehaviour {

   // public int currentLine = -1;
    
    void OnGUI(){
		int labelh = 100;
		int labelw = 800;
		//gui_lines.line = currentLine;
		GUI.skin.label.fontSize = Screen.height/15;
		string text = gui_lines.getLine();
		//Debug.Log (text);
		GUI.Label (new Rect (30, Screen.height-Screen.height/8, labelw, labelh), text);
        
	}
}
