Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 7900 Series (ID=0x679a)
    Vendor:   ATI
    VRAM:     3050 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\dev\ggj2015\dead_weight_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\dev\ggj2015\dead_weight_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\dev\ggj2015\dead_weight_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\dev\ggj2015\dead_weight_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\dev\ggj2015\dead_weight_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\dev\ggj2015\dead_weight_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\dev\ggj2015\dead_weight_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\dev\ggj2015\dead_weight_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.042 seconds
desktop: 1680x1050 60Hz; virtual: 3600x1200 at -1920,-150
<RI> Initializing input.

<RI> Input initialized.

