Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 540M            (ID=0xdf4)
    Vendor:   NVIDIA
    VRAM:     1998 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.077 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Users\TheEye\Documents\This is what we do\testbuild03_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Server Initialized
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Registered Server
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

