Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x412)
    Vendor:   Intel
    VRAM:     2095 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\unibill.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\unibill.dll into Unity Child Domain
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\SmartLocalization_Runtime.dll (this message is harmless)
Loading C:\Users\IGDA\Desktop\lumberlust_Data\Managed\SmartLocalization_Runtime.dll into Unity Child Domain
- Completed reload, in  0.045 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\System.Core.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass '' shader state not supported
UnloadTime: 2.442705 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 30824.
Total: 9.677032 ms (FindLiveObjects: 1.190208 ms CreateObjectMapping: 0.149351 ms MarkObjects: 7.223357 ms  DeleteObjects: 0.711364 ms)

Platform assembly: C:\Users\IGDA\Desktop\lumberlust_Data\Managed\Boo.Lang.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass '' shader state not supported
