Initialize engine version: 4.6.0f3 (30840d631a27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560M        (ID=0x1251)
    Vendor:   NVIDIA
    VRAM:     1488 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.055 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Platform assembly: D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Dropbox\GGJ2015\Entangled\Builds\v1.1_Data\Managed\System.dll (this message is harmless)
UnloadTime: 3.417357 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 177.
Total: 0.559885 ms (FindLiveObjects: 0.008218 ms CreateObjectMapping: 0.007704 ms MarkObjects: 0.121736 ms  DeleteObjects: 0.008218 ms)

UnloadTime: 0.624092 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 394.
Total: 0.696004 ms (FindLiveObjects: 0.013355 ms CreateObjectMapping: 0.009759 ms MarkObjects: 0.127386 ms  DeleteObjects: 0.017464 ms)

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