Initialize engine version: 4.5.5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     0 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.182 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

UnloadTime: 1.310054 ms
Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
 
(Filename: ..\..\Physics\src\NpActor.cpp Line: 134)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 1332.
Total: 4.949960 ms (FindLiveObjects: 0.179819 ms CreateObjectMapping: 0.049265 ms MarkObjects: 0.409314 ms  DeleteObjects: 2.675532 ms)

Platform assembly: C:\Users\Jennifer\Documents\gamejame2015\Directory\release\Psychedelic Dreams_Data\Managed\Boo.Lang.dll (this message is harmless)
