Initialize engine version: 4.5.4f1 (e036f44c54c9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA Quadro K5000
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Default GameObject Tag: Wall already registered
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/Runtime/BaseClasses/Tags.cpp Line: 66)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\u26667\Documents\Color Jumper\BetaPC\ColorJumper_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.078 seconds
desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

start
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
Menu:Update() (at C:\Users\u26667\Documents\Color Jumper\Assets\Scripts\Menu.cs:22)
 
(Filename: C Line: 0)

start
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
Menu:Update() (at C:\Users\u26667\Documents\Color Jumper\Assets\Scripts\Menu.cs:26)
 
(Filename: C Line: 0)

