Initialize engine version: 4.6.0f3 (30840d631a27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 3000 (ID=0x116)
    Vendor:   Intel
    VRAM:     32 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.089 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Projeler\Unity\GameJam\Build\MasterOfPuppets_Data\Managed\System.dll (this message is harmless)
UnloadTime: 3.330940 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 464.
Total: 0.776928 ms (FindLiveObjects: 0.018987 ms CreateObjectMapping: 0.010263 ms MarkObjects: 0.148817 ms  DeleteObjects: 0.072355 ms)

