/*==============================================================================
Copyright (c) 2010-2014 Qualcomm Connected Experiences, Inc.
All Rights Reserved.
Confidential and Proprietary - Qualcomm Connected Experiences, Inc.
==============================================================================*/

using UnityEngine;

/// <summary>
/// This class serves both as an augmentation definition for a MultiTarget in the editor
/// as well as a tracked MultiTarget result at runtime
/// </summary>
public class MultiTargetBehaviour : MultiTargetAbstractBehaviour
{
}
