using UnityEngine;
using System.Collections;

public class BasicIndicatorScripts : MonoBehaviour {



	// Use this for initialization
	void Start () {
		Color cTemp = GetComponentInParent<Renderer> ().material.color;
		renderer.material.color = new Color (cTemp.r, cTemp.g, cTemp.b, 0.0f);

	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
