Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660 Ti (ID=0x1183)
    Vendor:   NVIDIA
    VRAM:     1989 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.058 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\System.Core.dll (this message is harmless)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - Pass 'OUTLINE' shader state not supported
Platform assembly: C:\Users\Rick\Documents\Unity Projects\VRBase\output\AnyQ01_Data\Managed\System.dll (this message is harmless)
