-debug
-target:library
-nowarn:0169
-out:'Temp/Assembly-CSharp.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.1/UnityEngine.UI.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll'
-define:UNITY_4_6_1
-define:UNITY_4_6
-define:UNITY_64
-define:UNITY_STANDALONE_OSX
-define:ENABLE_MICROPHONE
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_UNITYEVENTS
-define:ENABLE_NEW_HIERARCHY 
-define:ENABLE_AUDIO_FMOD
-define:UNITY_STANDALONE
-define:ENABLE_MONO
-define:ENABLE_TERRAIN
-define:ENABLE_SUBSTANCE
-define:ENABLE_GENERICS
-define:INCLUDE_WP8SUPPORT
-define:ENABLE_MOVIES
-define:ENABLE_WWW
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_4_6_FEATURES
-define:INCLUDE_WP_BLUE_SUPPORT
-define:ENABLE_WEBCAM
-define:INCLUDE_METROSUPPORT
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_NETWORK
-define:ENABLE_PHYSICS
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_2D_PHYSICS
-define:ENABLE_GAMECENTER
-define:ENABLE_SHADOWS
-define:ENABLE_AUDIO
-define:ENABLE_NAVMESH_CARVING
-define:ENABLE_DUCK_TYPING
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_PROFILER
-define:UNITY_EDITOR
-define:UNITY_EDITOR_OSX
-define:UNITY_TEAM_LICENSE
-define:UNITY_PRO_LICENSE
'Assets/Scripts/Instruments/FilterProvider.cs'
'Assets/Scripts/Instruments/InstrumentAudio.cs'
'Assets/Scripts/Instruments/InstrumentColor.cs'
'Assets/Scripts/Instruments/InstrumentRotate.cs'
'Assets/Scripts/Instruments/InstrumentScale.cs'
'Assets/Scripts/Instruments/JumpedInstrument.cs'
'Assets/Scripts/Instruments/KeyedInstrument.cs'
'Assets/Scripts/Instruments/PitchShifter.cs'
'Assets/Scripts/Instruments/RangedPlayable.cs'
'Assets/Scripts/Instruments/Recorder.cs'
'Assets/Scripts/Instruments/TouchedInstrument.cs'
'Assets/Scripts/Misc/Dokiable.cs'
'Assets/Scripts/Misc/Pushable.cs'
'Assets/Scripts/Network/DestroyOnDisconnected.cs'
'Assets/Scripts/Network/LobbyGui.cs'
'Assets/Scripts/Network/NetworkManager.cs'
'Assets/Scripts/Player/PlayerInput.cs'
'Assets/Scripts/Player/PlayerMovement.cs'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/unity/System.Runtime.Serialization.dll'
-r:'/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/unity/System.Xml.Linq.dll'
