using Assets.Scripts.Battle;
using Assets.Scripts.Player;
using UnityEngine;

namespace Assets.Scripts.UI
{
    public abstract class IBattleUI : MonoBehaviour{
        public abstract void StartBattle (BattleEngine battle, int act);
        public abstract void Clear ();
        public abstract void SetMoveCursor(Mob mob, int getBattlePosition, int moveTo);
    }
}
