using UnityEngine;
using System.Collections;
using System;
public class TheKeeper : MonoBehaviour
{
		public string displayText, actualLevel;
		// Use this for initialization
		void Awake ()
		{
				Debug.LogError ("Got Here Err");
				Debug.LogWarning ("Got Here Warn");
				Debug.LogException (new System.Exception ("Got Here SysExp"));
				DontDestroyOnLoad (this.gameObject);
				Debug.LogError ("Got Here");
	
		}

}
