Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     896 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\HOTween.dll (this message is harmless)
Loading D:\programowanie\GGJ15\Builds\GlutenOfDoom_Data\Managed\HOTween.dll into Unity Child Domain
- Completed reload, in  0.076 seconds
desktop: 2048x1152 59Hz; virtual: 2048x1152 at 0,0
<RI> Initializing input.

<RI> Input initialized.

