Initialize engine version: 4.6.0b20 (a3ecf55f1347)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: ATI Radeon HD 4800 Series (ID=0x9440)
    Vendor:   ATI
    VRAM:     501 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Gambinakeisari\fgj15\gitti\notwarioware\build\dotdotdot_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Gambinakeisari\fgj15\gitti\notwarioware\build\dotdotdot_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Gambinakeisari\fgj15\gitti\notwarioware\build\dotdotdot_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Gambinakeisari\fgj15\gitti\notwarioware\build\dotdotdot_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Gambinakeisari\fgj15\gitti\notwarioware\build\dotdotdot_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Gambinakeisari\fgj15\gitti\notwarioware\build\dotdotdot_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.063 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Gambinakeisari\fgj15\gitti\notwarioware\build\dotdotdot_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 0.319279 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 201.
Total: 0.715826 ms (FindLiveObjects: 0.019681 ms CreateObjectMapping: 0.014578 ms MarkObjects: 0.079819 ms  DeleteObjects: 0.092576 ms)

Trigger: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Trigger: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Trigger: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Trigger: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

uusikentta
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.288663 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 269.
Total: 0.721658 ms (FindLiveObjects: 0.014578 ms CreateObjectMapping: 0.013850 ms MarkObjects: 0.077997 ms  DeleteObjects: 0.138500 ms)

u win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.351352 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 205.
Total: 0.680108 ms (FindLiveObjects: 0.011298 ms CreateObjectMapping: 0.014214 ms MarkObjects: 0.069614 ms  DeleteObjects: 0.085286 ms)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.311989 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 250.
Total: 3.804378 ms (FindLiveObjects: 0.013485 ms CreateObjectMapping: 0.014943 ms MarkObjects: 0.091482 ms  DeleteObjects: 3.188781 ms)

UnloadTime: 0.338960 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 6.800353 ms (FindLiveObjects: 0.016765 ms CreateObjectMapping: 0.020046 ms MarkObjects: 0.068885 ms  DeleteObjects: 6.194962 ms)

you win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.312718 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 0.580242 ms (FindLiveObjects: 0.011298 ms CreateObjectMapping: 0.014214 ms MarkObjects: 0.075081 ms  DeleteObjects: 0.003644 ms)

you win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.314540 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 218.
Total: 3.782874 ms (FindLiveObjects: 0.010205 ms CreateObjectMapping: 0.013850 ms MarkObjects: 0.069614 ms  DeleteObjects: 3.200444 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.349530 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 245.
Total: 0.758834 ms (FindLiveObjects: 0.012392 ms CreateObjectMapping: 0.015307 ms MarkObjects: 0.078361 ms  DeleteObjects: 0.143967 ms)

UnloadTime: 0.292308 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 230.
Total: 0.775235 ms (FindLiveObjects: 0.012392 ms CreateObjectMapping: 0.015307 ms MarkObjects: 0.078726 ms  DeleteObjects: 0.166929 ms)

UnloadTime: 0.292672 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 397.
Total: 0.810954 ms (FindLiveObjects: 0.021503 ms CreateObjectMapping: 0.017494 ms MarkObjects: 0.098407 ms  DeleteObjects: 0.157817 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.660791 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 1255.
Total: 8.790380 ms (FindLiveObjects: 0.059044 ms CreateObjectMapping: 0.020775 ms MarkObjects: 0.123556 ms  DeleteObjects: 8.097152 ms)

UnloadTime: 1.204950 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 277.
Total: 6.502213 ms (FindLiveObjects: 0.016401 ms CreateObjectMapping: 0.018588 ms MarkObjects: 0.082735 ms  DeleteObjects: 5.848347 ms)

UnloadTime: 0.501880 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 224.
Total: 4.779710 ms (FindLiveObjects: 0.012756 ms CreateObjectMapping: 0.018223 ms MarkObjects: 0.087109 ms  DeleteObjects: 4.148441 ms)

you win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.429350 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 253.
Total: 4.792831 ms (FindLiveObjects: 0.012392 ms CreateObjectMapping: 0.018588 ms MarkObjects: 0.086744 ms  DeleteObjects: 4.175048 ms)

UnloadTime: 0.321465 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 196.
Total: 5.937643 ms (FindLiveObjects: 0.009476 ms CreateObjectMapping: 0.018223 ms MarkObjects: 0.076903 ms  DeleteObjects: 5.360317 ms)

UnloadTime: 0.272990 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196.
Total: 0.575868 ms (FindLiveObjects: 0.009476 ms CreateObjectMapping: 0.022597 ms MarkObjects: 0.075810 ms  DeleteObjects: 0.003280 ms)

UnloadTime: 0.272990 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 9.816009 ms (FindLiveObjects: 0.012027 ms CreateObjectMapping: 0.018588 ms MarkObjects: 0.074717 ms  DeleteObjects: 9.218272 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.489852 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 218.
Total: 6.057555 ms (FindLiveObjects: 0.011663 ms CreateObjectMapping: 0.018588 ms MarkObjects: 0.080184 ms  DeleteObjects: 5.461640 ms)

you win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.284289 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 224.
Total: 4.125115 ms (FindLiveObjects: 0.012027 ms CreateObjectMapping: 0.018223 ms MarkObjects: 0.081642 ms  DeleteObjects: 3.501864 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.432265 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 205.
Total: 6.865229 ms (FindLiveObjects: 0.017494 ms CreateObjectMapping: 0.018223 ms MarkObjects: 0.072894 ms  DeleteObjects: 6.244895 ms)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u won
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

shit
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.279551 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 269.
Total: 0.633455 ms (FindLiveObjects: 0.013850 ms CreateObjectMapping: 0.020775 ms MarkObjects: 0.093669 ms  DeleteObjects: 0.027335 ms)

UnloadTime: 0.344427 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 250.
Total: 8.839584 ms (FindLiveObjects: 0.014578 ms CreateObjectMapping: 0.019681 ms MarkObjects: 0.085651 ms  DeleteObjects: 8.188269 ms)

UnloadTime: 0.369212 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 397.
Total: 10.302947 ms (FindLiveObjects: 0.020046 ms CreateObjectMapping: 0.021868 ms MarkObjects: 0.104239 ms  DeleteObjects: 9.635959 ms)

UnloadTime: 0.696145 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 1255.
Total: 0.965126 ms (FindLiveObjects: 0.055400 ms CreateObjectMapping: 0.024784 ms MarkObjects: 0.124285 ms  DeleteObjects: 0.268617 ms)

Voi vittu
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 1.202034 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 253.
Total: 0.723116 ms (FindLiveObjects: 0.013121 ms CreateObjectMapping: 0.021868 ms MarkObjects: 0.090025 ms  DeleteObjects: 0.101323 ms)

UnloadTime: 0.328755 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 277.
Total: 6.348405 ms (FindLiveObjects: 0.017494 ms CreateObjectMapping: 0.022597 ms MarkObjects: 0.086380 ms  DeleteObjects: 5.710940 ms)

UnloadTime: 0.507712 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 230.
Total: 0.921389 ms (FindLiveObjects: 0.015307 ms CreateObjectMapping: 0.021503 ms MarkObjects: 0.076903 ms  DeleteObjects: 0.270439 ms)

UnloadTime: 0.291943 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 1.889796 ms (FindLiveObjects: 0.012756 ms CreateObjectMapping: 0.022232 ms MarkObjects: 0.080548 ms  DeleteObjects: 1.255612 ms)

you win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.315998 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 245.
Total: 1.980186 ms (FindLiveObjects: 0.012027 ms CreateObjectMapping: 0.021868 ms MarkObjects: 0.082371 ms  DeleteObjects: 1.389374 ms)

UnloadTime: 0.286476 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 3.902057 ms (FindLiveObjects: 0.013485 ms CreateObjectMapping: 0.022232 ms MarkObjects: 0.074717 ms  DeleteObjects: 3.260218 ms)

you win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.317092 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 250.
Total: 5.852721 ms (FindLiveObjects: 0.014578 ms CreateObjectMapping: 0.022597 ms MarkObjects: 0.094398 ms  DeleteObjects: 5.226555 ms)

UnloadTime: 0.361922 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 245.
Total: 8.198111 ms (FindLiveObjects: 0.014578 ms CreateObjectMapping: 0.022961 ms MarkObjects: 0.082735 ms  DeleteObjects: 7.589439 ms)

UnloadTime: 0.307251 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 269.
Total: 1.875582 ms (FindLiveObjects: 0.015672 ms CreateObjectMapping: 0.023690 ms MarkObjects: 0.094398 ms  DeleteObjects: 1.257434 ms)

u win
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.341876 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 1255.
Total: 8.078197 ms (FindLiveObjects: 0.054671 ms CreateObjectMapping: 0.028064 ms MarkObjects: 0.132668 ms  DeleteObjects: 7.380231 ms)

Voi vittu
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 1.178343 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 205.
Total: 0.809131 ms (FindLiveObjects: 0.010205 ms CreateObjectMapping: 0.023690 ms MarkObjects: 0.075446 ms  DeleteObjects: 0.201918 ms)

UnloadTime: 0.277364 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 277.
Total: 0.632726 ms (FindLiveObjects: 0.015672 ms CreateObjectMapping: 0.024784 ms MarkObjects: 0.084193 ms  DeleteObjects: 0.017130 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.512085 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 218.
Total: 2.589586 ms (FindLiveObjects: 0.010569 ms CreateObjectMapping: 0.025513 ms MarkObjects: 0.074352 ms  DeleteObjects: 2.006428 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.263514 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 196.
Total: 3.984428 ms (FindLiveObjects: 0.010205 ms CreateObjectMapping: 0.024419 ms MarkObjects: 0.080548 ms  DeleteObjects: 3.389606 ms)

UnloadTime: 0.272626 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 253.
Total: 7.932044 ms (FindLiveObjects: 0.012392 ms CreateObjectMapping: 0.024784 ms MarkObjects: 0.090025 ms  DeleteObjects: 7.291664 ms)

UnloadTime: 0.312354 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 230.
Total: 0.926492 ms (FindLiveObjects: 0.015307 ms CreateObjectMapping: 0.025513 ms MarkObjects: 0.076539 ms  DeleteObjects: 0.303971 ms)

UnloadTime: 0.290485 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 5.827208 ms (FindLiveObjects: 0.012756 ms CreateObjectMapping: 0.025513 ms MarkObjects: 0.079090 ms  DeleteObjects: 5.214891 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.308344 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 397.
Total: 10.061300 ms (FindLiveObjects: 0.018952 ms CreateObjectMapping: 0.026242 ms MarkObjects: 0.101688 ms  DeleteObjects: 9.412901 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.589354 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 224.
Total: 2.856017 ms (FindLiveObjects: 0.012392 ms CreateObjectMapping: 0.025513 ms MarkObjects: 0.087109 ms  DeleteObjects: 2.240056 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.436275 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 218.
Total: 0.818972 ms (FindLiveObjects: 0.010569 ms CreateObjectMapping: 0.025513 ms MarkObjects: 0.083828 ms  DeleteObjects: 0.230711 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.267888 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 397.
Total: 3.969849 ms (FindLiveObjects: 0.019681 ms CreateObjectMapping: 0.027700 ms MarkObjects: 0.102052 ms  DeleteObjects: 3.307235 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.699425 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 6.506951 ms (FindLiveObjects: 0.013850 ms CreateObjectMapping: 0.026242 ms MarkObjects: 0.070343 ms  DeleteObjects: 5.905205 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.480741 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 269.
Total: 4.732328 ms (FindLiveObjects: 0.013121 ms CreateObjectMapping: 0.026971 ms MarkObjects: 0.096950 ms  DeleteObjects: 4.125479 ms)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

u lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.392538 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 224.
Total: 0.842299 ms (FindLiveObjects: 0.016036 ms CreateObjectMapping: 0.026606 ms MarkObjects: 0.084193 ms  DeleteObjects: 0.209207 ms)

UnloadTime: 0.437733 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 230.
Total: 0.836831 ms (FindLiveObjects: 0.010569 ms CreateObjectMapping: 0.028428 ms MarkObjects: 0.077268 ms  DeleteObjects: 0.229618 ms)

UnloadTime: 0.286111 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 229.
Total: 7.820880 ms (FindLiveObjects: 0.012756 ms CreateObjectMapping: 0.026606 ms MarkObjects: 0.071801 ms  DeleteObjects: 7.206012 ms)

you lose
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.349530 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 250.
Total: 0.761750 ms (FindLiveObjects: 0.013485 ms CreateObjectMapping: 0.027700 ms MarkObjects: 0.095492 ms  DeleteObjects: 0.140322 ms)

UnloadTime: 0.364473 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 196.
Total: 0.992097 ms (FindLiveObjects: 0.016036 ms CreateObjectMapping: 0.026242 ms MarkObjects: 0.075446 ms  DeleteObjects: 0.399098 ms)

UnloadTime: 0.273719 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 253.
Total: 3.947251 ms (FindLiveObjects: 0.012756 ms CreateObjectMapping: 0.026971 ms MarkObjects: 0.089296 ms  DeleteObjects: 3.305777 ms)

ESCAPE
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.302513 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 205.
Total: 9.923529 ms (FindLiveObjects: 0.012392 ms CreateObjectMapping: 0.026606 ms MarkObjects: 0.079819 ms  DeleteObjects: 9.327250 ms)

Trigger: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Trigger: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Trigger: False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Trigger: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

uusikentta
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

