using UnityEngine;
using System.Collections;

public class PowerUP : MonoBehaviour {

	/* life = 0, velocity= 1, delayrobot = 2*/
	public int kind;
	public float coolDown;

	// Use this for initialization
	void Start () {

	}
	
	// Update is called once per frame
	void Update () {
		
	}
	


}
