//
//  Chest.h
//  GlobalGameJam15
//
//  Created by Cesar Parent on 25/01/2015.
//  Copyright (c) 2015 Cesar Parent. All rights reserved.
//

#ifndef __GlobalGameJam15__Chest__
#define __GlobalGameJam15__Chest__

#include <PixelKit/PixelKit.h>
#include "Entity.h"

class Chest : public Entity
{
public:
	
	Chest();
	virtual void draw(SDL_Renderer* renderer) override;
	
protected:
	
	Color _colorMod;
};

#endif /* defined(__GlobalGameJam15__Chest__) */
