Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
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Begin MonoManager ReloadAssembly
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Loading C:\Users\kate\Desktop\GameJam\FinalGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\kate\Desktop\GameJam\FinalGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\kate\Desktop\GameJam\FinalGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\kate\Desktop\GameJam\FinalGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\kate\Desktop\GameJam\FinalGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.035 seconds
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\kate\Desktop\GameJam\FinalGame_Data\Managed\System.Core.dll (this message is harmless)
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Platform assembly: C:\Users\kate\Desktop\GameJam\FinalGame_Data\Managed\System.dll (this message is harmless)
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UnloadTime: 1.074793 ms
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UnloadTime: 0.525130 ms
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Total: 0.554044 ms (FindLiveObjects: 0.008761 ms CreateObjectMapping: 0.009346 ms MarkObjects: 0.096088 ms  DeleteObjects: 0.133765 ms)

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