Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Agonoid\Desktop\Ritual_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Agonoid\Desktop\Ritual_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Agonoid\Desktop\Ritual_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.138 seconds
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Agonoid\Desktop\Ritual_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.537561 ms
Changing state: InitialSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: SetNewGods
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: enterScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 440 -> priority: 1 
Changing state: ChooseAProperty
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: AnimatingToSacrifice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: SeeEffectsOfChoice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: delayBeforeProcessingSacrifice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: WaitingForGod
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: processingSacrifice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofSoftThings is appeased!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofSmoothThings is appeased!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofHipsters is ANGRY!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofExcess is ANGRY!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofScience is ANGRY!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: leaveScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: BuildingRefresh
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: SetNewGods
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: enterScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: ChooseAProperty
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: AnimatingToSacrifice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: SeeEffectsOfChoice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: delayBeforeProcessingSacrifice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: WaitingForGod
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: processingSacrifice
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofSoftThings is appeased!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofSmoothThings is appeased!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofHipsters is ANGRY!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofExcess is ANGRY!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GodofScience is ANGRY!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: leaveScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: BuildingRefresh
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: SetNewGods
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Updating God state: enterScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Changing state: ChooseAProperty
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

