Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
    Vendor:   NVIDIA
    VRAM:     1986 MB
Begin MonoManager ReloadAssembly
Platform assembly: G:\Game Jam 2016\Build2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading G:\Game Jam 2016\Build2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: G:\Game Jam 2016\Build2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading G:\Game Jam 2016\Build2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: G:\Game Jam 2016\Build2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading G:\Game Jam 2016\Build2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
desktop: 1920x1080 60Hz; virtual: 3840x1154 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: G:\Game Jam 2016\Build2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: G:\Game Jam 2016\Build2_Data\Managed\System.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.533710 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 170.
Total: 0.129498 ms (FindLiveObjects: 0.013281 ms CreateObjectMapping: 0.008452 ms MarkObjects: 0.101123 ms  DeleteObjects: 0.006339 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.344724 ms

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 869.
Total: 0.278617 ms (FindLiveObjects: 0.043166 ms CreateObjectMapping: 0.049807 ms MarkObjects: 0.174475 ms  DeleteObjects: 0.010263 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1cecc -> priority: 1 
  Thread -> id: 1ce28 -> priority: 1 
