Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
    Vendor:   NVIDIA
    VRAM:     1986 MB
Begin MonoManager ReloadAssembly
Platform assembly: G:\Game Jam 2016\Build_Data\Managed\UnityEngine.dll (this message is harmless)
Loading G:\Game Jam 2016\Build_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: G:\Game Jam 2016\Build_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading G:\Game Jam 2016\Build_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: G:\Game Jam 2016\Build_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading G:\Game Jam 2016\Build_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.050 seconds
desktop: 1920x1080 60Hz; virtual: 3840x1154 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: G:\Game Jam 2016\Build_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: G:\Game Jam 2016\Build_Data\Managed\System.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1713)

