Initialize engine version: 4.6.8f1 (583461196f73)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro 2000 (ID=0xdd8)
    Vendor:   NVIDIA
    VRAM:     979 MB
Begin MonoManager ReloadAssembly
Platform assembly: H:\Builds\Final\chromatic_forest_build3_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\Builds\Final\chromatic_forest_build3_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\Builds\Final\chromatic_forest_build3_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\Builds\Final\chromatic_forest_build3_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\Builds\Final\chromatic_forest_build3_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\Builds\Final\chromatic_forest_build3_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  1.056 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: H:\Builds\Final\chromatic_forest_build3_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: H:\Builds\Final\chromatic_forest_build3_Data\Managed\System.dll (this message is harmless)
UnloadTime: 4.180690 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 656.
Total: 74.799332 ms (FindLiveObjects: 0.032387 ms CreateObjectMapping: 0.013689 ms MarkObjects: 0.193658 ms  DeleteObjects: 0.223709 ms)

UnloadTime: 5.101236 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 202.
Total: 70.683411 ms (FindLiveObjects: 0.009682 ms CreateObjectMapping: 0.013689 ms MarkObjects: 0.226046 ms  DeleteObjects: 0.578304 ms)

