Initialize engine version: 4.6.8f1 (583461196f73)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro 2000 (ID=0xdd8)
    Vendor:   NVIDIA
    VRAM:     979 MB
Begin MonoManager ReloadAssembly
Platform assembly: H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  1.234 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: H:\ColorBirds - Unity Files\colorbirds_build1_Data\Managed\System.dll (this message is harmless)
Level 'tutorial' (-1) couldn't be loaded because it has not been added to the build settings.
To add a level to the build settings use the menu File->Build Settings...
 
(Filename:  Line: 276)

