using UnityEngine;
using System.Collections;

public class FragmentViewController : MonoSingleton<FragmentViewController> {
	public GameObject IconPrefab;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	public void FragmentFound(SongFragment fragment)
	{
		GameObject o = (GameObject)GameObject.Instantiate (IconPrefab);
		o.transform.parent = this.transform;
	}
}
