Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560M  (ID=0x1251)
    Vendor:   NVIDIA
    VRAM:     3020 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\projects\fairplay\Build\fairplay_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\projects\fairplay\Build\fairplay_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\projects\fairplay\Build\fairplay_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\projects\fairplay\Build\fairplay_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\projects\fairplay\Build\fairplay_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\projects\fairplay\Build\fairplay_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\projects\fairplay\Build\fairplay_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\projects\fairplay\Build\fairplay_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.053 seconds
Platform assembly: D:\projects\fairplay\Build\fairplay_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\projects\fairplay\Build\fairplay_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.604117 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.365154 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 430.
Total: 0.415651 ms (FindLiveObjects: 0.060178 ms CreateObjectMapping: 0.061111 ms MarkObjects: 0.288763 ms  DeleteObjects: 0.004198 ms)

play sound 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.996619 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 262.
Total: 0.798181 ms (FindLiveObjects: 0.041518 ms CreateObjectMapping: 0.037319 ms MarkObjects: 0.572861 ms  DeleteObjects: 0.144148 ms)

Goodbye!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.
  Thread -> id: a18 -> priority: 1 
  Thread -> id: 25d0 -> priority: 1 
