using UnityEngine;
using System.Collections;

public class timer : MonoBehaviour {


	public GUIText checktime;
	public float timetick;


	// Use this for initialization
	void Start () {
		timetick = 60;
	}
	
	// Update is called once per frame
	void Update () {
		timetick -= Time.deltaTime;
		checktime.text = "timer:" + timetick;
		

	}



}
