/**
 * 
 */
package studio.junk.jam.coloritum.entities.components;

import com.badlogic.ashley.core.Component;
import com.badlogic.ashley.core.ComponentMapper;
import com.badlogic.gdx.physics.box2d.Body;

/**
 * @author held03
 */
public class Collision implements Component {
	public static final ComponentMapper<Collision> mapper = ComponentMapper.getFor(Collision.class);


	public final Body body;

	/**
	 * 
	 */
	public Collision(Body body) {
		this.body = body;

	}

}
