using UnityEngine;
using System.Collections;

public class ToAlphaScript : MonoBehaviour {

    void OnAwake ()
    {
        
    }

	// Use this for initialization
	void Start () {
        GetComponent<SpriteRenderer>().color = new Color(1f, 1f, 1f, 0f);
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
